Selected Work

Creative judgment under real-world constraints.

Creative judgment under real-world constraints.

A curated set of campaigns, systems, and platform ideas

showing how brand expression becomes behavior

across culture, channels, and teams.

A curated set of campaigns, systems, and platform ideas showing how brand expression becomes behavior across culture, channels, and teams.

Interactive / Platform Ideas

Hummer EV x Call of Duty

Client:

GMC

Year:

2022

A launch film and in-game vehicle integration that turned HUMMER EV capability into a playable test drive inside Call of Duty. Instead of explaining the all-electric supertruck through conventional car-ad language, the work put it into Warzone, where speed, stealth, terrain, and team utility were the point.

Brand & Content Operating Systems

General Mills Social System

Client:

General Mills

Year:

2023

Enterprise-scale always-on social for General Mills, built as a repeatable design system rather than a collection of isolated posts. The work created a modular visual and motion system that could scale across brands, channels, formats, and recurring content needs while staying brand-correct and platform-native.

Cultural Systems

Bring Back the Griswolds

Client:

HomeAway

Year:

2010

A challenger launch platform that brought back the Griswolds to make the hotel-versus-vacation-rental contrast instantly legible. The campaign used Super Bowl XLIV as the ignition point, then extended into a short film, microsite, interactive game, social presence, and digital banners.

Interactive / Platform Ideas

Flavor Wars / Fortnite

Client:

5-hour Energy

Year:

2024

A UEFN Fortnite experience that launched 5-hour ENERGY Gamer Shots by turning flavor into gameplay. Flavor Wars used flavor teams, in-game power-ups, streamer captains, community competition, IRL sampling, and creator activation to make the product playable instead of merely visible.

Cultural Systems

Big Grill Energy

Client:

5-hour Energy

Year:

2024

A limited-release 5-hour ENERGY-inspired BBQ sauce turned a strange product extension into a legible summer grilling moment. The campaign used Brian Baumgartner, Food & Wine credibility, BBQ creators, and timed scarcity to move the idea from curiosity to demand.

Interactive / Platform Ideas

Hummer EV x Call of Duty

Client:

GMC

Year:

2022

A launch film and in-game vehicle integration that turned HUMMER EV capability into a playable test drive inside Call of Duty. Instead of explaining the all-electric supertruck through conventional car-ad language, the work put it into Warzone, where speed, stealth, terrain, and team utility were the point.

Interactive / Platform Ideas

Flavor Wars / Fortnite

Client:

5-hour Energy

Year:

2024

A UEFN Fortnite experience that launched 5-hour ENERGY Gamer Shots by turning flavor into gameplay. Flavor Wars used flavor teams, in-game power-ups, streamer captains, community competition, IRL sampling, and creator activation to make the product playable instead of merely visible.

Brand & Content Operating Systems

General Mills Social System

Client:

General Mills

Year:

2023

Enterprise-scale always-on social for General Mills, built as a repeatable design system rather than a collection of isolated posts. The work created a modular visual and motion system that could scale across brands, channels, formats, and recurring content needs while staying brand-correct and platform-native.

Cultural Systems

Big Grill Energy

Client:

5-hour Energy

Year:

2024

A limited-release 5-hour ENERGY-inspired BBQ sauce turned a strange product extension into a legible summer grilling moment. The campaign used Brian Baumgartner, Food & Wine credibility, BBQ creators, and timed scarcity to move the idea from curiosity to demand.

Cultural Systems

Bring Back the Griswolds

Client:

HomeAway

Year:

2010

A challenger launch platform that brought back the Griswolds to make the hotel-versus-vacation-rental contrast instantly legible. The campaign used Super Bowl XLIV as the ignition point, then extended into a short film, microsite, interactive game, social presence, and digital banners.

Kris Layher

Creative leadership, strategic narrative, and trust-sensitive communication systems.