SELECTED WORK

Campaigns, systems, and platform ideas built to move.

Campaigns, systems, and platform ideas built to move.

A curated set of campaigns, systems, and platform ideas showing how brand expression becomes behavior across culture, channels, and teams.

A curated set of campaigns, systems, and platform ideas showing how brand expression becomes behavior across culture, channels, and teams.

Interactive / Platform Ideas

HUMMER EV x Call of Duty

Client:

GMC

Year:

2022

A launch film and in-game vehicle integration that turned HUMMER EV capability into a playable test drive inside Call of Duty. Instead of explaining the all-electric supertruck through conventional car-ad language, the work put it into Warzone, where speed, stealth, terrain, and team utility were the point.

Brand & Content Operating Systems

General Mills Social System

Client:

General Mills

Year:

2023

Enterprise-scale always-on social for General Mills, built as a repeatable design system rather than a collection of isolated posts. The work created a modular visual and motion system that could scale across brands, channels, formats, and recurring content needs while staying brand-correct and platform-native.

Brand & Content Operating Systems

Chevy Social

Client:

Chevrolet

Year:

2018

Always-on social creative for Chevrolet’s North America channels, built to move quickly without losing brand control. The work combined weekly content leadership with selected tentpole pieces across product, performance, entertainment, events, and campaign extension.

Interactive / Platform Ideas

Flavor Wars / Fortnite

Client:

5-hour ENERGY

Year:

2024

A UEFN Fortnite experience that launched 5-hour ENERGY Gamer Shots by turning flavor into gameplay. Flavor Wars used flavor teams, in-game power-ups, streamer captains, community competition, IRL sampling, and creator activation to make the product playable instead of merely visible.

Cultural Systems

Big Grill Energy

Client:

5-hour ENERGY

Year:

2024

A limited-release 5-hour ENERGY-inspired BBQ sauce turned a strange product extension into a legible summer grilling moment. The campaign used Brian Baumgartner, Food & Wine coverage, BBQ creators, and timed scarcity to move the idea from curiosity to demand.

Cultural Systems

Bring Back the Griswolds

Client:

HomeAway

Year:

2010

A challenger launch platform that brought back the Griswolds to make the hotel-versus-vacation-rental contrast instantly legible. The campaign used Super Bowl XLIV as the ignition point, then extended into a short film, microsite, interactive game, social presence, and digital banners.

Interactive / Platform Ideas

HUMMER EV x Call of Duty

Client:

GMC

Year:

2022

A launch film and in-game vehicle integration that turned HUMMER EV capability into a playable test drive inside Call of Duty. Instead of explaining the all-electric supertruck through conventional car-ad language, the work put it into Warzone, where speed, stealth, terrain, and team utility were the point.

Interactive / Platform Ideas

Flavor Wars / Fortnite

Client:

5-hour ENERGY

Year:

2024

A UEFN Fortnite experience that launched 5-hour ENERGY Gamer Shots by turning flavor into gameplay. Flavor Wars used flavor teams, in-game power-ups, streamer captains, community competition, IRL sampling, and creator activation to make the product playable instead of merely visible.

Brand & Content Operating Systems

General Mills Social System

Client:

General Mills

Year:

2023

Enterprise-scale always-on social for General Mills, built as a repeatable design system rather than a collection of isolated posts. The work created a modular visual and motion system that could scale across brands, channels, formats, and recurring content needs while staying brand-correct and platform-native.

Cultural Systems

Big Grill Energy

Client:

5-hour ENERGY

Year:

2024

A limited-release 5-hour ENERGY-inspired BBQ sauce turned a strange product extension into a legible summer grilling moment. The campaign used Brian Baumgartner, Food & Wine coverage, BBQ creators, and timed scarcity to move the idea from curiosity to demand.

Brand & Content Operating Systems

Chevy Social

Client:

Chevrolet

Year:

2018

Always-on social creative for Chevrolet’s North America channels, built to move quickly without losing brand control. The work combined weekly content leadership with selected tentpole pieces across product, performance, entertainment, events, and campaign extension.

Cultural Systems

Bring Back the Griswolds

Client:

HomeAway

Year:

2010

A challenger launch platform that brought back the Griswolds to make the hotel-versus-vacation-rental contrast instantly legible. The campaign used Super Bowl XLIV as the ignition point, then extended into a short film, microsite, interactive game, social presence, and digital banners.

Have a project where brand expression has to become behavior?

This is a curated set of campaigns, systems, and platform ideas. There’s more where each of these came from.

Kris Layher

Creative leadership, brand systems, and adaptive communication.

© 2026 Kris Layher

© 2026 Kris Layher